galaxyDXS Creator

Requirements

  • FXServer (cerulean)

  • es_extended or qb-core (select via config)

  • oxmysql

  • Optional phone resources for bank notifications: qs-smartphone, qb-phone, gksphone, gcphone

Installation

  1. Place the resource in resources/[dxs]/DXS_creator.

  2. Ensure dependencies are started before this resource.

  3. Import sql/dxs_creator.sql (optional; tables are also created automatically at runtime).

  4. Add to server.cfg:

  5. Restart the server.

Configuration

Edit config.lua:

  • Framework: esx or qbcore

  • AdminGroup: ESX group or QBCore permission allowed to use /creator

  • EnableNewRobberySystem: must be true to open the creator menu

  • Debug: enable debug output

  • BlackMoneyType: QBCore money type used for black_money (default: cash)

Commands

  • /creator - open the creator UI (admin group only)

  • /dv - delete the closest vehicle

  • /dvadmin - delete the closest vehicle (admin)

  • /doorinfo - debug a door entity for the door lock creator

Data Files

  • html/blips.json and html/blipColors.json for blip UI data.

  • html/vehicle_catalog.json for dealership catalog and previews.

Database

  • Schema in sql/dxs_creator.sql.

  • Tables also created automatically on resource start if missing.

Notes

  • /creator only opens when Config.EnableNewRobberySystem = true.

  • When Framework = qbcore, vehicles are stored in player_vehicles (mods JSON in mods).

  • Dealership purchases store the selected color in vehicle props for correct paint on spawn.

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